Copyright+Game

Using copyrighted audio, images, and visuals can be pretty confusing for some, leaving many to either not use media at all, or use it incorrectly and find themselves personally liable for copyright infringement. This handy interactive game, called "Copyright Airway," is used to help you understand that you have a fair amount of leeway to use copyright material/media without obtaining permission from copyright holders, as long as you can follow certain guidelines. Using this guide, you should be able to: toc
 * 1) Decide whether or not you can use specific copyrighted media as part of your PowerPoint or any other visual to your benefit.
 * 2) Find and request answers to questions about using copyrighted media.



=About= The idea was drawn from a site that Baruch College/CUNY created to help faculty determine the appropriate copyright guideline they must follow to use different types of copyright-protected media in their course. This game is designed to test copyrighted audio, images, and audiovisuals. Most media are copyrighted and you should assume they all are unless you can prove otherwise. Copyright law doesn't require a notice, so those that do not carry the copyright logo may still be copyright protected. To learn more about determining whether or not a work is copyright refer to common creating logo in the upper toolbar.

"Copyright Airway" is a interactive guide structured as an "Airway" to your destination. The objective is to work your way from checking-in at arrival to your destination of choice in the United States. However, along the way you will be asked questions about your work as you travel through a mystery storm. Depending on your route, there will be a mystery delay.

= How to Use =

First, think of a specific audio, image, or audiovisual you would like to use in your PowerPoint, such as a song, picture, or video. As stated before, you will be asked a variety of questions about your work. Your personal answer choice will determine which path you will take. If you make it to your destination of choice, you may use the item as long as you follow all guidelines to your personal reference.

Once you finish "Copyright Airway," take 4 to 5 minutes to answer the feedback survey questions. For further assessment, on the class diigo site students should find a resource that discusses copyright and fair use. After you have done that students, should upload it onto the website and explain what they have learned overall about copyright and fair use.

=Question #1= Was the work you plan to use legally made and acquired? YES OR NO.

For example, if you bought a DVD off the streets, or if you bought a bootleg CD of a rapper/pop artist, it was probably unlawfully made. However, if you purchased a DVD or tape from a retail store, such as national chain stores, you can assume that the work was legally made and acquired. If laws were broken in the making or acquisition of the work, then it was not legally made and acquired.

If you answered "YES," you move on from checking-in arrival and bags

If you answered "NO," SECURITY PLEASE!! Attack Alert. Since the work was not legally made and acquired, student cannot use it. Therefore, this is the end of the journey and the student is in for questioning.

Question #2
Do you have permission from the work's copyright holder to use the work the way you want?

Sometimes you can have the copyright holder's permission to use it. Examples would be if the publishing company for a student's textbook sent you a software/video to use for your course or if your school has an educational license to use certain media. If you have the copyright holder's permission, you can use it the way you plan to use it.

If you answered "YES," you are finally to your destination of choice with no hassle, delay.

If you answered "NO," (Delivery Method) Classroom or Online?

From here, you need to decide if you are going to display or perform work in a classroom setting or plan to transmit it online

COPYRIGHT GIVES YOU MORE LEEWAY WHEN USING WORK IN CLASS THAN ONLINE

=Classroom= Under copyright law you are allowed to perform or display any type of media in the class whether it is face-to-face teaching without permission from the copyright holder. For instance, you may play music, display images, or show a rented movie to your classmates as part of your presentation.

Exception: When the work you plan to use (displayed) is a program recorded from television, there are additional guidelines to follow.

Question #3
Is the work you plan to use a program recorded off television? YES OR NO.

If you answered "YES," - BE CAUTIOUS!!! Mystery weather: Sleet.

Guideline: Showing recorded programs broadcasting on television is likely to be fair use as long as you follow certain guidelines. Broadcast television includes all stations transmitted without charge for reception by the general public, such as ABC, NBC, PBS and so forth.

If you answered "NO," congratulations, you have made it to your destination of choice!

Since you will only use this work in the classroom for face-to-face instruction and since it is not a program recorded off television, you are allowed to display or perform the work for your classmates, as long as it is directly relevant to the classroom curriculum or learning objective. This means, among other things, you can show all parts of a movie you rented or bought, images you downloaded from the internet, songs from a CD you bought or borrowed from a friend, and programs you recorded off the radio, as long as the works are relevant to the lesson and were legally made and acquired.

=Media Sources=
 * Anonymous. "Copyright Infringement." Business Torts Reporter 24.7 (2012): 201. Print.
 * Anonymous. "Copyright Infringement." Business Torts Reporter 24.5 (2012): 142. Print.
 * Brooks, Tim. "Copyright and Fair Use." ARSC Journal 43.1 (2012): 76. Print.
 * Croft, Janet. "The TEACH Act and Library Services." Journal of Access Services 1.3 (2003): 5-6. Print.
 * Debra Lau Whelan. "Congress Passes TEACH Act." School Library Journal, sec 48:19. 2002. Print.
 * Haul Davidson. "The Educator's Guide to Copyright and Fair Use." Tech and Learning 23.3 (2002): 26. Print
 * Hildebrand, Mary J., and Jacqueline Klosek. "The TEACH Act. (Technology, Education, and Copyright Harmonization Act)." The National Law Journal, sec. 25:B7. 2003. Print.
 * Talab, Rosemary. "An Initial Look at the TEACH Act." Tech Trends 47.2 (2003): 4-6. Print.